If your Metapod is already lv 10, it will evolve at Lv 11, missing the moves it should learn as Butterfree at lv 10. Off-Topic Example: We know Metapod evolves into Butterfree at Lv 10, but you can catch a wild one at that same Level (or even up to lv 13.) HOWEVER, If Metapod evolves into Butterfree at Lv 10, it will learn the moves associated with lv 10. This is not a LameBoy issue, but I will explain nonetheless. That’s a known issue from Pokemon Red and Blue, which they fixed in yellow and up… Probably because the metapod in question evolved at a to high a level to make Butterfree learn the appropriate moves. I’m currently working to learn DS homebrew, so maybe I can lend some assistance in setting these things up. gbc files and display those in the file list rather than the actual file name? If that can be done, I’d love to see that and have Lameboy remove the current file browser and simply display all the compatible roms on the flash cart. I’m not sure if it’s possible, but could the Lameboy system have a way to find the name of the games in the. Text is fine, but the DS is capable of so much more than just plain text.
On a less important note, I’d love to see a full GUI for the menu screen rather than the text only version we have now.
Adding a GS/GG code system would be very useful too.Īlso, I would like if it were possible to have a standard border for games that do not have a SGB border already, and if possible, for games that run both SGB and GBC modes (Like Pokémon Pinball), if the emulator could use the SGB border, but emulate the game in GBC mode. As others have said, I would definately like to see the PCM sounds such as those from Pokémon Yellow and Pokémon Pinball working.